1. @Logan P

    Learning Reflection #3 – INTE 5320

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    This last portion of class has helped me to better synthesize how informal and formal learning spaces interact with one another. I think this was facilitated in particular when I reflected upon my affinity space interactions in the Unity community forums for the affinity space presentation project. The Unity community …

  2. @Logan P

    Affinity Space Project

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    Hi everyone! I have completed my affinity space project for INTE 5320. What an amazing experience!

    I put together a presentation on participating in an affinity space–the Unity Community Forums–using Camtasia Studio 9 (a free trial from TechSmith), and my video includes interactive elements that wouldn’t work on YouTube, so …

  3. @Logan P

    Twitter Chat #2

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    My second experience with a Twitter chat went better than first—even though it took place only a few minutes after the first ended! This Twitter chat was based around the hashtag #XPLAP (which stands for Explore Like a Pirate, and comes from the title of a book about game-based learning …

  4. @Logan P

    Twitter Chat #1

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    The very first Twitter chat I ever even saw was the Twitter chat for #edtechbridge. I ran across it while planning to participate in a different Twitter chat for my INTE 5320 class (that second Twitter chat will be the subject of my second of these posts reviewing Twitter chats), …

  5. @Logan P

    Scholarly Critique #6

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    I read the article “Can the professor come out and play? Establishing critical gaming group for faculty” by Trent Hergenrader. The article is a companion piece of sorts to one I’d read previously (they occur at the same university), and this article focuses on the author’s proposed plan to create …

  6. @Logan P

    Affinity Space

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    My thoughts on the Unity user community forums have deepened since my last post. I’ve been doing a great deal of reflection upon my observations and interactions throughout the space, and I ultimately feel a strongly positive-leaning attitude toward it. What’s really started to become clear to me is just …

  7. @Logan P

    Video Game Journal

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    These last few weeks, I’ve been playing the excellent Mass Effect: Andromeda. I unabashedly loved the other games in the Mass Effect series, and I’ve been looking forward to this game for almost five years now. My opinion heading into the game is probably already quite apparent. Andromeda is a …

  8. @Logan P

    Understanding Affinity Spaces

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    With this third update on affinity spaces, some of the larger traits of the different Unity3D forums have had time to become clear.  For one, different areas of the Unity3D forums have different average, and surprisingly consistent, frequency of new posts. In Getting Started, for instance, new forum threads are …

  9. @Logan P

    Scholarly Critique – Game Inspired Elements in Graduate Coursework

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    The article I read this week was “Questing as learning: iterative course design using game inspired elements” (Dikkers, 2016). This article explored six successive courses the author designed using a core concept of “questing.” In this case, the inspiration of questing was directly borrowed from video games, as Dikkers speaks …

  10. @Logan P

    Learning Reflection

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    This section of class was particularly challenging, especially as we talked about some serious modern topics that have affected “video gaming” at large and many people beyond. Our readings were particularly important in this portion of our class. As with any form of art or technology—and particularly in video games …

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