1. whcalhoun

    WWW Drive

    by

    All the files I have generated in the course of my Master’s Degree program are located on Google Drive. Sometimes this is required because there will be collaborative writing or editing of documents, or because an instructor wishes to leave comments on a document. Until recently, I have been able …

  2. emilysmayy

    Games and Learning: Final Reflection

    by
    As I close out the last semester of my graduate program, I reflect.

    My Games and Learning course forced me to face something I’ve always hated. Today, I still don’t particularly like games though “hate” might be a little strong. The past fourteen weeks have challenged me to think …

  3. anniemelzer

    Minecraft: My Journey

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      This video walks you through my experience learning Minecraft and engaging with the MinecraftEdu educators. Thank you for viewing! Tagged: #ILT5320 #Minecraft #MinecraftEdu #games4ed…

  4. burgoynem

    Learning Reflection

    by
    Participation
    If I recall correctly, the first couple of cycles in this course seemed to explore the definition of gamification, discuss the benefits of video game play, and introduce us to the world of affinity spaces. For me, these topics were new or a little over my head. Defining gamification…
  5. burgoynem

    Assessment Through Achievements

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    “Assessment through Achievement Systems: A Framework for Educational Design” is an article by Monica Evans, Erin Jennings, and Michael Andreen of the University of Texas at Dallas that explores the importance of achievement systems when designing educational games. I pondered on this concept during the last cycle when we read…
  6. anniemelzer

    Playing like a kid

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    Easter Sunday provided a perfect opportunity to learn a new game.  As I was walking out of my car on Sunday, I was worried that I still had not blogged about playing a new game.  I was pleasantly surprised when I saw “Pop the Pig” sitting in the living room.  …

  7. anniemelzer

    Pondering higher ed and the future

    by

    Scholarly Critique #6        According to Rani Kanthan and Jenna-Lynn Senger, “the ultimate success of digital games as a medium for learning will depend on their adoption and implementation by teachers. (p. 141 2011)” The article I selected this week was based on my desire to read about how games and …

  8. anniemelzer

    Say goodbye to static print materials

    by

    As the weeks fly by, I am finally feeling like I am settling into my affinity space.  I cannot believe how much my opinion of Minecraft/MinecraftEdu has changed over the course of a few months.  At this point, my main interactions have been attending my weekly #MinecraftEdu chats and the …

UC Denver Summer 15 (Holden)

Welcome to CU Denver's Learning with Digital Stories

INTE 5340: Learning with Digital Stories critically examines and critiques the ways in which digital storytelling conveys meaning, draws upon personal experience, and shares various truths. Students iteratively and rapidly produce multiple digital stories by leveraging a variety of tools, methods, and design principles, and also develop a critical stance toward social learning - and digital storytelling as a social learning practice - by considering the moral and ethical impacts of storytelling on individuals and communities.

Student Blogs

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Todays TDC

#tdc2023 Generals gathered in their masses / Peering through their opera glasses (?)

Audrey Watters‏ said, “repetition of the word ‘masses’ in the first 2 lines of Black Sabbath’s War Pigs is the most disappointing failure of imagination in the history of rhyme.”