As part of my learning experience in my Games and Learning graduate course at CU Denver, I’ll critique literature tied to the theme of game-based learning. These critiques will summarize features like research design, learning theory, methods, findings, and implications for the study and application of games and learning. Below is my latest critique on the recent Proof-of-Concept Study (2016)… Read more →
The post Critique: Do Older Adults Hate Video Games until they Play them? appeared first on Four Seasons of May.
Over the last two(ish) months, I’ve been observing, contributing, and reflecting on my experience using Photoblog, my Games and Learning affinity space. You can read about my initial observations here and community exploration here. To date, I’ve posted seven Photoblogs and have learned about a variety of photo techniques, apps, and photographers to follow. Additionally, I’ve contributed to a variety… Read more →
The post Photoblog: A Nurturing Affinity Space appeared first on Four Seasons of May.
Approximately one month ago, I joined the community, Photoblog, to learn, explore, and share photography related topics. I have enjoyed engaging with the affinity space so far and constantly learning . You can read about my initial observations here. This post will focus primarily on contribution(s) within the community portion of the site and how I’m interacting with others. Specifically,… Read more →
The post Photoblog: Exploring Community appeared first on Four Seasons of May.
As part of my learning experience in my Games and Learning graduate course at CU Denver, I’ll critique literature tied to the theme of game-based learning. These critiques will summarize features like research design, learning theory, methods, findings, and implications for the study and application of games and learning. Below is my latest critique on the second article published in… Read more →
The post How VR Technology effects Spatial Navigation appeared first on Four Seasons of May.
Seven weeks into my Games and Learning graduate course at CU Denver and I’m still surviving! If you are reading this and wondering, huh? Surviving? I recommend taking a few moments to read my first post in this series on why I hate games. To be fair, I am starting to understand the benefits of game play but, still not… Read more →
The post Learning through Play: Uno! appeared first on Four Seasons of May.
Affinity spaces are locations where groups of people are drawn together because of a shared, strong interest or engagement in a common activity. –James Paul Gee Photoblog I randomly stumbled upon Photoblog a few months ago and thought it looked interesting. But didn’t come back to it until a few weeks ago when I trying to decide on an… Read more →
The post Photoblog: Initial Observations appeared first on 4 Seasons of May.
As part of my learning experience in my Games and Learning graduate course at CU Denver, I’ll critique literature tied to the theme of game-based learning. These critiques will summarize features like research design, learning theory, methods, findings, and implications for the study and application of games and learning. Below is my latest critique on the paper, How Digital Games… Read more →
The post Can Digital Games Support Peace and Conflict Resolution? appeared first on 4 Seasons of May.
A little over a month ago, I wrote the post, I Hate Games: An Introduction to History of Play. Since then, I’ve been reading, writing, and thinking about games everyday. Some days I’m heads down trying to make sense of academic papers. Other days I’m reading tweets, commenting on peer blog posts or playing in my new affinity space, Photoblog.… Read more →
The post How Much do you Hate Fun? A Reflection on Games and Learning appeared first on 4 Seasons of May.
SAMR: REDEFINITION. Image courtesy of Christina Moore 2016. |