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Start any time, it never ends. Design it your way.

The Numbers

The ds106 flow includes syndicated 86694 distributed blog posts created by our participants since December 2010 when Jim Groom blogged the idea of ds106 as an open and online experiment.

Stuff to Try

Assignment Bank

Explore more than 400 800 media assignments created for and by members of ds106. Try one at random or add your own.

The Daily Create

Each day you get a new creative challenge in photo, drawing, audio, video, or writing form, that you can do in 20 minutes or less. Every day since January 8, 2012. Want a taste? Try one at random.

ds106 Radio

Our own open free form internet-based radio station, broadcasting shared music, recordings, cross casts from other stations, as well as live broadcasts from community members. Learn how to tune in and how to grab the mic.

Remix Machine

And now for something completely different! Interpret a random remix of the ds106 assignments. Make a new twist on an existing ds106 assignment.


The best of ds106! A site designed by ds106 students to showcase the works of others. Nominate anyone’s creations in ds106 that inspires you or explore it to become inspired.

DS106 Never Parked

DS106 just keeps going and going… See where it’s been before.

They’re Here… The Open ds106 Course

ds106 poster by Jim Groom

ds106 poster by Jim Groom

Random Sampling the Past ds106 Flow

  1. Week 4 Summary

    --Originally published at Web Worker Weekly
    This week was quite a challenge. After starting off by watching the videos on audio storytelling by Ira Glass and Jad Abumrad, I started to grasp what this week would be about and some of the things that would be in store. I thought listening to the radio stories was an even better experience and […]
  2. Enhanced Reality

    --Originally published at think in meta
    True innovation is rarely the result of new technology. No, true innovation comes from an insightful application of new technology. This is the reality facing innovators in augmented reality (AR). Mixed-reality technologies could have as great an impact on how we operate within society as social media had, perhaps even more so. My particular interest […]
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