I thought RADIO: An Illustrated Guide served as a great introduction to a better understanding of storytelling architecture within a radio media medium. I would probably say this format of media that may be deemed as old-fashioned by today’s standards still illustrates the most important fundamentals of storytelling. Why? I think because radio unlike any other means of media today has such a short window to hook listeners. What’s being said better be good, better pull people in, and better be either related to something fresh or presented in a refreshing manner because I’d rather listen to Led-Zeppelin on my iPod. Initially I felt like Ira Glass spent the majority of the beginning arguing for Radio’s future which was juxtaposed against a comic-esque format. The element that stood out to me most in his explanations of storytelling methods (in addition to methods in my next post) was how we perceived strangers; that we seem to accept the judgment of strangers more so because of insight they provide that we feel we can’t get from anyone else. The tape to tape editing provided a good illustration and introduction to the upcoming audio work that we will be completing. Although audio editing is a pain in the ass, tape to tape has got to be even worse then digital means of editing. Surely radio stations have moved on to editing audio digitally.