For this update of the game, I moved away from general “make a game engine” type activities, and started focusing on creating the story that I want to tell. So gone are the two test areas you’ve been seeing for a while; they’ve been replaced with the first two screens of the actual game. There is still a lot missing from them, so think of it as a rough sketch. I’ll be fleshing these out more in the coming weeks to build the narrative.
Instructions: arrow keys to move, “L” to toggle your flashlight, spacebar to interact.
Hint: In the first screen, look around for a hidden passageway.
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