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  1. @jjprime1994

    Devlog – Unity Collaboration

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    For Unity collaboration, I decided to go with GitHub and the GitHub for Unity extension Git helps millions of developers write and collaborate on code, but it’s not always a practical choice for building games. With the GitHub for Unity extension, Unity game developers (artists and programmers alike) can better integrate Git and GitHub into their workflow, even if they’re […]
  2. @jjprime1994

    T-Rex Breakout

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    For this assignment, I tried recreating the T-Rex breakout scene from Jurassic Park. I downloaded the sound effect online and used Audacity for this assignment. It starts out in a rainy weather, you can hear the stomping and growling. Then the T-Rex breaks out from the enclosure, smashes a car, and gives out its iconic roar.
  3. @jjprime1994

    It’s GLaDOS?!

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    Is that GLaDOS? Did she survive??   GLaDOS (Genetic Lifeform and Disk Operating System) is an artificial intelligence created by Aperture Science. She is the main antagonist throughout Portal and the first half of Portal 2’s single-player campaign. As the overseer and highest of authorities of the Enrichment Center, GLaDOS resides in the Central AI …

    Continue reading "It’s GLaDOS?!"

  4. @jjprime1994

    Devlog 4

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    Week 4 was on building the artillery launcher game. The steps on the PDF is simple enough to follow. I used a nested if statement to set up the shooting time of the projectile from the launcher and to target the player. I also used AddForce function to increase the projectile speed and force. A […]

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