Touch the firehose of ds106, the most recent flow of content from all of the blogs syndicated into ds106. As of right now, there have been 92515 posts brought in here going back to December 2010. If you want to be part of the flow, first learn more about ds106. Then, if you are truly ready and up to the task of creating web art, sign up and start doing it.

Response to Campbell

Posted by
|

The first thing I noticed in this talk was the sheer lack of understanding on my part. I am assuming the speaker of this video and paper assumed his audience would be familiar with his terms, otherwise I must say he should have defined his terms earlier in his talk. However, as others have noted I began to understand the larger message of his talk during the ladder half of his speech. (Particularly, when he was speaking about narrating, curating, etc)

 

Before I move onto to my comments regarding his ideas I must articulate my understanding of his argument. Based on my understanding it seems his thought process proceeds as follows:

1. We are currently not tapping into the creative capabilities modern internet applications can afford us. (Templates)

2. The Digital Age is not going away. In fact the older we get the more our lives will become digitized.

3. We need to start tapping into this creative capabilities.

4. In order to do this professors and adminstrators in higher education should create programs to start students on a parthway towards mastery and creative discovery through self-management of a domain.

5. Not only will students be better equipped to deal with a world that is becoming more and more digitized, they will also have a higher chance of becoming a life long learner.

 

I am amare that I am most likely missing some parts of his argument, but hopefully I have described the main aspects of his educational philosphy well enough. My main critique of this is the large emphasis placed upon the creation of creativity that should rise through educating students on how to create their own cyber infrastructure. Humans require incentives to do any action, is there really any incentive for students to unleash their creativity through managing their domain?  As a future teacher I feel like one of our responsibilities should be to convince students what they are learning can be used in the real world. Hopefully in tonight’s conversation Campbell will be able to elaborate on the sort of implicit assumption that if given the opportunity to create and maintain their cyber infrastructure students will unleash creativity on a large magnitude.

 

Add a comment

ds106 in[SPIRE]