1. @Logan P

    Affinity Space Post #2

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    I am unsure how much meaning to ascribe to the interactions (or lack thereof) that I’ve encountered on the Unity3D forums as of late. It’s certainly been a huge learning experience in terms of how the affinity space actually operates, and it’s changed some of my thoughts about the tacit guidelines that their forum operates […]
  2. dogtrax

    #NetNarr: Writing with Sound(s)

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    This week, at Networked Narratives, the focus is on using sound for writing and writing for sound. There are a few suggested activities (including gathering sounds from your surroundings), but I figured I would dig back into some past posts where I did focus on sound, both as a writer and as a teacher encouraging […]
  3. @Logan P

    Scholarly Critique – INTE 5320

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    The article I ready for scholarly critique this section, “The place of videogames in the digital humanities” (Hergenrader, 2016), felt like an outlier of sorts. It was published in the reputable On the Horizon, and its topic was one immediately relevant to both the topic of study of this class and a topic of personal […]

UMW Spring 2024 (Bond & Groom)

Welcome to Paul Bond and Jim Groom’s Spring 2024 ds106

Student Blogs

(9 posts)

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