Touch the firehose of ds106, the most recent flow of content from all of the blogs syndicated into ds106. As of right now, there have been 92792 posts brought in here going back to December 2010. If you want to be part of the flow, first learn more about ds106. Then, if you are truly ready and up to the task of creating web art, sign up and start doing it.

  1. @eggstve

    Comments week 4

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    After browsing some blogs, I found some posts I found to be really well made and slapped some comments on them. First up was Annaā€™s blog https://www.annahollrah.com/. Her daily creates are very engaging and fun to look through, I had a hard time picking out which week I wanted to comment under. Next up was [ā€¦]
  2. @eggstve

    Look, listen, analyze

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    I picked out the Joker scene for this analysis, I remember seeing it a long time ago and thinking abut how I enjoyed it but couldnā€™t fully recall it. So what better way to rewatch it than to watch and learn from it! To start, I muted the clip and simply watched the scene unfold. [ā€¦]
  3. @eggstve

    Week 3 dev log

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    The reflections were definitely the most brain power consuming for me. While they all had great information for audio design, it was hard to not repeat myself in some places. I think I couldā€™ve spent some more time getting more words out and properly explaining myself rather than typing what I thought in the moment [ā€¦]
  4. @eggstve

    Comments

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    I had my friend randomly pick out five numbers from one to eleven to pick out peopleā€™s blogs, and I gotta say my classmates have some great content put out! Gonna need to step up my game My first blog comment was on Tristan Barberā€™s blog, http://wolfgamedev.com/. I really appreciate the amount of text written [ā€¦]
  5. @eggstve

    Ira glass reflection

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    In part 1 of the storytelling series, the first nugget of information that really stood out to me was the idea of having momentum when storytelling to capture audiences. Itā€™s not the message itself that captivates the audience, itā€™s the story and the way itā€™s paced so that people become more interested in it as [ā€¦]
  6. @eggstve

    Dev week 3

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    I started off this weekā€™s assignments well by getting a head start on my ds 106 tasks, and Iā€™ happy to say that the process was so much smoother and enjoyable than last week. Now that I took my time and focused more on the quality rather than the deadline I feel much better about [ā€¦]
  7. @eggstve

    Design Blitz

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    The idea behind the ā€œBalanceā€ photo was to showcase how precise and purposeful the layout on this little disk was. Naturally thereā€™s a focal point on the disk, but at the same time the eye can wander over the full design and not feel over or underwhelmed. The two trees on the right are complemented [ā€¦]
  8. @eggstve

    ds 106: Splain That Dystopia In Six Slides

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    The Crimson City once flourished as a grand, densely populated city that boasted military prowess and entertainment. The city was in conflict with the neighboring city of Leons, and in the hopes of gaining an edge in their stalemate work began on a secret bioweapon. A monster of huge proportions with equally monstrous weapons. It [ā€¦]
  9. @eggstve

    Dev log: 2

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    Oh boy what a week! Lots of pictures and editing and reading for the end of this week. Though I have some nice results, I canā€™t say Iā€™m overly proud of what I managed to accomplish this week. I feel like a baby bird that saw some other birds flying, jumped from a branch and [ā€¦]
  10. @eggstve

    Material reflection: Week 1

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    I feel like a lot of the information about taking photos wasnā€™t really new information for me. Iā€™ve taken plenty of art classes, and Iā€™ve earned about all sorts of the terms and tricks described in many different blogs and youtube videos. And yet when I personally went to start taking photos, I suddenly felt [ā€¦]

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