1. @Tillysisland

    FL0W3R5

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    When looking for inspiration for what to turn into glitch art, I was really hoping to find one single theme or type of thing to use. I was originally thinking of doing landscapes or sunsets, but I almost felt like those were both too generic and not interesting enough. While
  2. @eggstve

    Hollowgrove

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    Ages into the future is a land inhabited by a wide variety of strange fauna and broken monuments. Tucked in a cave is a family of rock like beings, hundreds of smaller ones working under a monolithic queen. It tells one small rock in particular to follow their dreams, and they do. And as Rudy […]
  3. @eggstve

    Week 4 dev log

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    This week was by far the most stressful thanks to the assignments and regular life happenings. My time management was way off this week and I’m not satisfied with my creative works this week nearly as much as some of my previous works. I spent more time struggling to get certain things to work or […]
  4. @eggstve

    Comments week 4

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    After browsing some blogs, I found some posts I found to be really well made and slapped some comments on them. First up was Anna’s blog https://www.annahollrah.com/. Her daily creates are very engaging and fun to look through, I had a hard time picking out which week I wanted to comment under. Next up was […]
  5. @eggstve

    Look, listen, analyze

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    I picked out the Joker scene for this analysis, I remember seeing it a long time ago and thinking abut how I enjoyed it but couldn’t fully recall it. So what better way to rewatch it than to watch and learn from it! To start, I muted the clip and simply watched the scene unfold. […]
  6. @eggstve

    Week 3 dev log

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    The reflections were definitely the most brain power consuming for me. While they all had great information for audio design, it was hard to not repeat myself in some places. I think I could’ve spent some more time getting more words out and properly explaining myself rather than typing what I thought in the moment […]
  7. @eggstve

    Comments

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    I had my friend randomly pick out five numbers from one to eleven to pick out people’s blogs, and I gotta say my classmates have some great content put out! Gonna need to step up my game My first blog comment was on Tristan Barber’s blog, http://wolfgamedev.com/. I really appreciate the amount of text written […]
  8. @eggstve

    Ira glass reflection

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    In part 1 of the storytelling series, the first nugget of information that really stood out to me was the idea of having momentum when storytelling to capture audiences. It’s not the message itself that captivates the audience, it’s the story and the way it’s paced so that people become more interested in it as […]
  9. @eggstve

    Dev week 3

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    I started off this week’s assignments well by getting a head start on my ds 106 tasks, and I’ happy to say that the process was so much smoother and enjoyable than last week. Now that I took my time and focused more on the quality rather than the deadline I feel much better about […]

UMW Spring 2024 (Bond & Groom)

Welcome to Paul Bond and Jim Groom’s Spring 2024 ds106

Student Blogs

(9 posts)

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